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David Rousset

Developer. Creative Geek. Composer.

Category: EaselJS

HTML5 Platformer: the complete port of the XNA game to with EaselJS

March 21, 2012April 29, 2016 David RoussetEaselJS

After a couple of hours coding with JavaScript, I’ve finally finished porting the XNA 4.0 Platformer game sample to HTML5/Canvas with the help of the EaselJS gaming framework. This article will provide you the game[…]

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HTML5 Gaming: building the core objects & handling collisions with EaselJS

March 19, 2012April 29, 2016 David RoussetEaselJS

We’ve seen in the previous article how to animate our sprites using EaselJS: HTML5 Gaming: animating sprites in Canvas with EaselJS We’re now going to see how to create some of our game objects like[…]

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HTML5 Gaming: animating sprites in Canvas with EaselJS

March 16, 2012April 29, 2016 David RoussetEaselJS

When you want to write casual games using the HTML5 Canvas element, you’ll need to find a way to handle your sprites. There are several libraries available to help you writing games such as ImpactJS,[…]

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