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David Rousset

Developer. Creative Geek. Composer.

Month: April 2012

Modernizing your HTML5 Canvas games Part 2: Offline API, Drag’n’drop & File API

April 17, 2012April 29, 2016 David RoussetEnglish

We’ve seen in the previous article Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3 how to use CSS3 3D Transform, Transitions & Grid Layout for a HTML5 Platformer game. We’re now going[…]

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Modernizing your HTML5 Canvas games Part 1: hardware scaling & CSS3

April 6, 2012April 29, 2016 David RoussetEnglish

Latest versions of the browsers start to implement stable version of very interesting HTML5 features like Offline APIs, Drag’n’drop & File APIs. Those new features offer new gaming scenarios for the web developers and bring[…]

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